#include "State.h"

using namespace application;

void State::exit(Context* context) {

}

void State::initialized(Context* context) {

}

void State::restart(Context* context) {

}

void State::selfTestFailed(Context* context) {

}

void State::selfTestOK(Context* context) {

}

void State::configure(Context* context) {

}

void State::configurationEnded(Context* context) {

}

void State::stop(Context* context) {

}

void State::start(Context* context) {

}

void State::suspend(Context* context) {

}

void State::resume(Context* context) {

}
